From: Al Dykes on
In article <bm94469vp74q8jp244fr170psnosh3qpgn(a)4ax.com>,
<PeoplesChoice(a)Chicago.net> wrote:
>I'm going to build a desktop and would like some suggestions on what
>hardware is needed and what capacities. I'm not a game player. Specific
>recommendations for hardware are welcome.


IME, it depends on what you are doing in PS. I now use a Dell laptop
containing an Intel Core i3 330M (2.13GHz, 1066MHz, 3MB) (low end)
CPU with W/7-64 bit.

PS (without a work disk) is very responsive for 14 megapixel raw files
and opening lots of them doesn't slow the system down.

I attribute this to the 4GB of DDR3 memory.

PS opens a 60MB tiff file damn fast. I expected the 5400RPM laptop
disk to be a bottleneck. Nope.

If I worked with lots of layers and 100MB .psd files I might have a
different experience.

I suspect that a 64 bit machine and OS changes the performance issues
completely and for the better.


--
Al Dykes
News is something someone wants to suppress, everything else is advertising.
- Lord Northcliffe, publisher of the Daily Mail

From: PeoplesChoice on
Thanks to everyone for your feedback - although I didn't really get what
I wanted (for the most part). Can anyone be more specific about
recommending an LCD or Plasma screen? Graphics card? Sufficient
memory?


On 18 Jul 2010 12:56:05 -0400, adykes(a)panix.com (Al Dykes) wrote:

>In article <bm94469vp74q8jp244fr170psnosh3qpgn(a)4ax.com>,
> <PeoplesChoice(a)Chicago.net> wrote:
>>I'm going to build a desktop and would like some suggestions on what
>>hardware is needed and what capacities. I'm not a game player. Specific
>>recommendations for hardware are welcome.
>
>
>IME, it depends on what you are doing in PS. I now use a Dell laptop
>containing an Intel Core i3 330M (2.13GHz, 1066MHz, 3MB) (low end)
>CPU with W/7-64 bit.
>
>PS (without a work disk) is very responsive for 14 megapixel raw files
>and opening lots of them doesn't slow the system down.
>
>I attribute this to the 4GB of DDR3 memory.
>
>PS opens a 60MB tiff file damn fast. I expected the 5400RPM laptop
>disk to be a bottleneck. Nope.
>
>If I worked with lots of layers and 100MB .psd files I might have a
>different experience.
>
>I suspect that a 64 bit machine and OS changes the performance issues
>completely and for the better.
From: fillyflash on

If 64 bit OS, 4 gigs or more of memory. Nvidia graphics card with
1000+ megs of memory which supports 2 monitors(check adobe site for
recommended) 2 wide screen lck monitors 2 hard drives. One pretty
much dedicated to PS scratch disk. Amd or Intel 5 quad cpu, asus or
gigabyte MB. Wacom tablet for PS



On Mon, 19 Jul 2010 22:38:15 -0400, PeoplesChoice(a)Chicago.net wrote:

>Thanks to everyone for your feedback - although I didn't really get what
>I wanted (for the most part). Can anyone be more specific about
>recommending an LCD or Plasma screen? Graphics card? Sufficient
>memory?
>
>
>On 18 Jul 2010 12:56:05 -0400, adykes(a)panix.com (Al Dykes) wrote:
>
>>In article <bm94469vp74q8jp244fr170psnosh3qpgn(a)4ax.com>,
>> <PeoplesChoice(a)Chicago.net> wrote:
>>>I'm going to build a desktop and would like some suggestions on what
>>>hardware is needed and what capacities. I'm not a game player. Specific
>>>recommendations for hardware are welcome.
>>
>>
>>IME, it depends on what you are doing in PS. I now use a Dell laptop
>>containing an Intel Core i3 330M (2.13GHz, 1066MHz, 3MB) (low end)
>>CPU with W/7-64 bit.
>>
>>PS (without a work disk) is very responsive for 14 megapixel raw files
>>and opening lots of them doesn't slow the system down.
>>
>>I attribute this to the 4GB of DDR3 memory.
>>
>>PS opens a 60MB tiff file damn fast. I expected the 5400RPM laptop
>>disk to be a bottleneck. Nope.
>>
>>If I worked with lots of layers and 100MB .psd files I might have a
>>different experience.
>>
>>I suspect that a 64 bit machine and OS changes the performance issues
>>completely and for the better.
From: PeoplesChoice on
Thank you - that helps a lot.

On Mon, 19 Jul 2010 23:03:41 -0400, fillyflash(a)yahoo.com wrote:

>
>If 64 bit OS, 4 gigs or more of memory. Nvidia graphics card with
>1000+ megs of memory which supports 2 monitors(check adobe site for
>recommended) 2 wide screen lck monitors 2 hard drives. One pretty
>much dedicated to PS scratch disk. Amd or Intel 5 quad cpu, asus or
>gigabyte MB. Wacom tablet for PS
>
>
>
>On Mon, 19 Jul 2010 22:38:15 -0400, PeoplesChoice(a)Chicago.net wrote:
>
>>Thanks to everyone for your feedback - although I didn't really get what
>>I wanted (for the most part). Can anyone be more specific about
>>recommending an LCD or Plasma screen? Graphics card? Sufficient
>>memory?
>>
>>
>>On 18 Jul 2010 12:56:05 -0400, adykes(a)panix.com (Al Dykes) wrote:
>>
>>>In article <bm94469vp74q8jp244fr170psnosh3qpgn(a)4ax.com>,
>>> <PeoplesChoice(a)Chicago.net> wrote:
>>>>I'm going to build a desktop and would like some suggestions on what
>>>>hardware is needed and what capacities. I'm not a game player. Specific
>>>>recommendations for hardware are welcome.
>>>
>>>
>>>IME, it depends on what you are doing in PS. I now use a Dell laptop
>>>containing an Intel Core i3 330M (2.13GHz, 1066MHz, 3MB) (low end)
>>>CPU with W/7-64 bit.
>>>
>>>PS (without a work disk) is very responsive for 14 megapixel raw files
>>>and opening lots of them doesn't slow the system down.
>>>
>>>I attribute this to the 4GB of DDR3 memory.
>>>
>>>PS opens a 60MB tiff file damn fast. I expected the 5400RPM laptop
>>>disk to be a bottleneck. Nope.
>>>
>>>If I worked with lots of layers and 100MB .psd files I might have a
>>>different experience.
>>>
>>>I suspect that a 64 bit machine and OS changes the performance issues
>>>completely and for the better.
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